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HYPER DRIVES
May 1, 2007 12:00 PM, By Doug Eisengrein
Arguably the single most critical piece of
gear in a computer-centric studio — yet perhaps the most underrated, undervalued
and unsexy — is the hard drive. Unless there is a hard-disk emergency, such as a
complete meltdown or a show-stopping performance lag, we don't pay enough mind
to our studios' central nervous systems. You have probably crashed your computer
a few — or many — times. That's frustrating, but no huge deal. However, have you
ever suffered a fried hard drive, resulting in all of your precious audio and
other data going down the tubes? Before such a problem rears its ugly head, get
up to speed with the blandest, yet most indispensable, item in the modern
studio.
DEFENSIVE DRIVING
Make basic hard-drive maintenance part of
your routine: regular disk defragmentation, periodic removal and gentle
reseating of internal drives, keeping up with the latest operating system,
firewall and browser upgrades (especially critical security patches) and the
general avoidance of manhandling your computer. But even the most expensive hard
drives can fail, so to avoid the nightmare of losing all of your music and other
irreplaceable data, perform regularly scheduled backups to a separate drive or
other storage media. For example, you could simply burn all of your
“new-since-last-backup” files to DVD-R or Flash drive once every week. You could
take the next step of using software that creates exact disk images of your hard
drive onto a separate, external drive. A potentially better approach is to sign
up for an online backup service. Many such free or inexpensive sites exist, such
as Box.net, where users can drag-and-drop important files and — voilà — they are
saved to a remote location. Better still, robust services such as Mozy (http://mozy.com)
automate the entire process of performing scheduled, online backups of your
local drives. The key here is that your copies are stored remotely.
INNIE OR OUTIE?
Desktop and laptop hard disks can be
roughly categorized into two types: internal and external. Those can be further
broken down into different categories, depending on their interfaces, speed and,
of course, storage capacity. The majority of modern PC and laptop internal hard
drives are connected via PATA or SATA interfaces, and (to a lesser degree) SCSI
or SAS. The interface acronym ATA is often used interchangeably with the earlier
terms IDE or EIDE (Enhanced IDE). More specifically, PATA, or Parallel ATA, is a
standard that connects as many as two hard drives to a motherboard via 40-pin
ribbon cables. If two hard drives (the maximum per PATA bus) are connected, they
are configured as “master” and “slave.” The SATA (Serial ATA) type is fast
becoming a newer standard. With SATA, the master-slave relationship doesn't
apply, and faster disk speeds such as 10,000 rpm are widely available, making
for an overall better drive option. SCSI or the newer SAS interfaces are most
often found on servers rather than PCs. SCSI drives with ultrahigh rpm speeds
are also readily available. External (typically portable) drives are usually
connected via USB or FireWire and sometimes include multiple interfacing
options, such as combinations of USB 1.1 (the slowest), USB 2, FireWire 400 or
FireWire 800 (which is the newest and fastest — though least implemented).
FireWire is Apple Computer's proprietary name for the IEEE 1394 interface; some
PCs' and peripherals' packaging may still use IEEE 1394.
FORGET BPM — IT'S ALL ABOUT RPM
System performance is critical for any
serious production studio, and aside from interface type and the computer's
native bus speed, two of the most important factors that determine hard-drive
performance are cache size and rpm speed. Generally, the larger the cache and
the faster the rpm rating, the better a hard disk will perform. The majority of
hard drives are 7,200 rpm (acceptable for audio production), and caches
typically range from 2 to 16 MB, with 8 MB being a good start. Some
less-expensive machines — laptops in particular — have a 5,400 rpm drive
preinstalled. For heavy audio work, this won't do in the long run. The emerging
standard for desktops, SATA drives, can spin as fast as 10,000 rpm, though these
are far less common than the typical 7,200. The best laptop drives are usually
7,200 rpm, and you shouldn't settle for less. If you can afford one of the
supercharged drives as a secondary data drive, or if you're savvy enough to
install one as your boot drive (that involves reinstalling your operating
system), you'll be in good shape. I highly recommend a 10,000 rpm/8 MB (or
higher) cache hard drive if your computer accepts it.
GET OFF THE BUS
Although it's technically possible to chain FireWire and USB devices together,
it's important to consider available bandwidth — especially if you're a heavy
multitrack composer. I recommend being picky about your USB and FireWire bus
usage. When using external gear, you should avoid chaining devices together on
the same bus — especially hard drives and audio interfaces, which are major
bandwidth hogs. Imagine water going through a pipe when you turn the faucet on
just little bit. When you turn the faucet all the way, there's a lot more water
trying to move through the same pipe. This is what happens when you try to cram
too much data through a single bus or cable. The “pipe” won't burst; instead,
there will be a backup at the source, sometimes causing audio dropouts or even
temporary gear failure. The first step is to place your hard drive and audio
interface on different USB or FireWire connectors. Just because the physical
port is different, that doesn't mean the bus it lives on is isolated. Research
how to do it first, and then check inside your system to see if each connection
point shares an internal bus with another. Then adjust your gear connections
accordingly. Computers often don't sport enough physical ports for musicians. If
your gear must share, isolate that hard drive and let your MIDI controllers,
mice, audio interfaces and other peripherals gang up on another bus. Your data
and overall performance are worth it.
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