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Equalization
Although most equalization is done by ear,
it is helpful to have an idea of which frequencies will affect an instrument in
order to achieve a desired effect. On the whole, the audio spectrum may be
divided up into four frequency bands: low (20-200Hz), low-middle (200-1000Hz),
high middle (1000-5000Hz) and high (5000-20,000Hz).
When frequencies within the 20-200Hz range
are modified, the fundamental and lower harmonic range of most bass information
is affected. These sounds are often felt as well as heard, and boosting in this
range will add a greater sense of power or punch to music. Reductions in this
range will weaken or muddy the lower frequency response.
The fundamental notes of most instruments
are within the 200 to 1000 Hz range. Changes in this range often result in a
dramatic variation in overall signal energy, with an increase adding to the
overall impact of a program. Due to the ear’s sensitivity in this range, a minor
change in levels often results in a major audible effect. The frequencies around
200Hz can give the bass a feeling of warmth, without a loss of definition, while
those in the 500 to 1000Hz range may make an instrument sound hornlike. Too much
boost within this range often causes listening fatigue.
Higher pitched instruments are most often
affected in the 1000 to 5000Hz region. Boosting these frequencies often results
in an added sense of clarity, definition, and brightness. Too much boost within
the range of 1000 to 2000Hz may have a "tinny" effect upon the overall sound,
while the upper mid frequency range (2000 to 4000Hz) will affect the
intelligibility of speech. The most common crossover ranges for a loudspeaker
often rest within this range, resulting in a possible peak or dip when such
crossover characteristics become exaggerated. Boosting this range may also make
music seem "closer" to the listener, while too much of a boost will tend to
cause listening fatigue.
The high frequency area (5000 to 20,000Hz)
is composed almost entirely of the harmonic structure for most instruments. For
example, boosting frequencies within this range will often add sparkle and
brilliance to a string and woodwind instrument. Boosting too much may produce
sibilance on vocals and awkward-sounding percussion instruments. Boosting at
around 5000Hz. Has the effect of making music sound "louder" - a boost of 6dB at
5000Hz can make the overall program level sound as though it has been increased
by 3 dB; conversely, attenuation make music seem more distant and transparent.
One way of using an equalizer is to set
the amount of boost to near maximum and change the boost frequency until the
desired range of the instrument to be EQ’d is found. The amount of boost can
then be decreased until the desired effect is obtained. Attenuation of a
frequency range can be achieved in a similar manner.
If boosting one range of an instrument
creates the need to boost the other ranges, the effect achieved is simply that
of raising the overall level. This is more easily done with the input fader. If
the increased fader level does not make the sound satisfactory, it may be that
one range of frequencies is too dominant and requires attenuation.
As far as recording with EQ goes, there
are varying opinions. If an engineer other than one who records the multi-track
session is to mix it, he or she may have a very different idea of how the
instruments should sound and may have o work very hard to counteract the EQ used
by the original engineer. If everything is recorded flat, however, the producer
and artists will have to strain, while they are trying to pass judgment on a
performance, to imagine how the instruments will sound later. It is also
important to know how the instruments will sound with EQ during overdubbing so
that the producer and artists can decide when a song has been "sweetened"
enough. When several mics are to be combined on one channel, they can be Eq’d
individually only before recording, so that recording flat, as a rule, will
prevent optimization later during the mixdown of sounds picked up by each
microphone. In addition, while recording with EQ does not change the perceived
noise level, playing back with EQ does. EQ used on playback is also added to the
residual background noise of the track. So boosting highs during playback can
make the background noise on that channel more audible than if the highs were
boosted before recording. (this was more critical for tape noise in analog
recordings, than background noise on digital sessions) If the same engineer is
to record and mixdown the session, then recording with EQ is usually not a
problem. In any event, unless a special effect is desired, EQ should be used
moderately, and microphone selection and placement should be used to obtain a
good instrument sound. If an instrument is poorly recorded in an initial
recording session, it can rarely be corrected later during mixing.
An
equalizer is a powerful tool and its proper use can greatly enhance or restore
the musical and sonic balance of a signal. Experimentation is the key to
equalizer use.
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