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Effects Explained

Dynamic Effects

Dynamic effects are those that effect the volume or dynamic range of the signal. This process can sometimes produce side effects which may be desirable or not, depending on personal preference.

Gating / Expansion

A noise gate or expander is used to remove unwanted noise or buzz from the signal. This is done by progressively lowering the volume of low level signals whilst leaving high level signals as they are. A noise gate is basically an expander with infinite gain reduction on the low level signals. This means that any signals that fall below the threshold of the gate are reduced to nothing.

Controls

There is usually only one control on a noise gate or expander. This sets the level at which the signal is allowed through unaffected - anything below this level will either be reduced (attenuated) or totally removed as in a gate. If this level is set too high, then you may find that wanted signals are getting chopped away - resulting in an unnatural, choppy sound. The best idea is to set this as low as possible and then gradually increase it until you notice this effect, and then reduce it a bit to ensure you will not get unwanted gating.

Compression / Limiting

The least radical dynamic effect is compression. Compression derives its name from the fact that it compresses the dynamic range of the signal. This can be especially useful when the you want the sound to be as loud as possible without distorting as it will 'compress' any peaks in signal level. The amount of compression is usually referred to in the form of a ratio - such as 2:1 meaning that signals over the threshold are reduced by half. A limiter is essentially a compressor with a high ratio, such as 10:1 meaning that any signals over the threshold are reduced by nine tenths.

Controls

names of parameters may change from manufacturer to manufacturer

Threshold
Sets the signal level that the compressor kicks in at. Anything below this level will not be affected by the compressor unless the signal level exceeded it previously and the compressor has not yet released.

Attack
The attack sets the amount of time after the signal surpasses the threshold setting that the compressor kicks in. A fast attack time will quickly compress any peaks whereas a slow attack setting will give a more subtle compression effect.

Release
The release setting controls how long after the compressor has kicked in that it stops affecting the signal. If the attack and release settings are low, then the sound can develop a strange pumping sound as the compressor kicks in and out repeatedly.

Overdrive / Fuzz / Distortion

In the early days of electronic musical instruments, the amplifiers were fairly pathetic and to get a decent amount of volume you often had to turn them up to their maximum volumes. However this often results in distortion. Distortion is a bit like compression in that it affects signals which have a higher level. When an amp or effect is distorting, it is acting a bit like a limiter as the signal level can not go beyond a certain point. Where distortion differs from compression or limiting is that this process purposefully introduces harmonics or noise into the signal, generating a sound which can vary from a mild growl to searing saturated distortion.

Controls

names of parameters may change from manufacturer to manufacturer

Gain
Controls the amount of distortion or overdrive by setting how much the original signal is boosted. Higher settings will produce more radical distortion effects as more of the signal is being pushed up to levels which will result in distortion.

EQ
Most distortion or overdrive pedals have some kind of EQ control where you can control the amount of bass, treble and sometimes mid that the pedal produces. For a more cutting sound you will want to boost the treble, for a classic metal sound you need to boost both the bass and the treble and if possible cut (sometimes referred to as a scoop) the midrange, giving a sound that is both beefy and cutting.

Level
The level control sets the actual signal level or volume that is output from your effects unit. It is common to set this so that the volume when the effect is switched on is slightly louder than the clean sound without the pedal. If you are wanting to use the pedal when playing solos etc, then you will want to set this louder, if it is purely rhythm then you may want to set it at the same level as your clean sound.

Tremolo

A tremolo adds interest to a sound by modulating the volume or amplitude of the source signal overtime in a repetitive fashion. Think beach boys and other fifties guitar songs.

A stereo tremolo can produce a left to right panning effect. Some tremolos have a square wave function, which means that instead of gently modulating from one extreme to the other, it switches rapidly - which when set at a high speed can produce a radical machine gun type sound.

Controls

names of parameters may change from manufacturer to manufacturer

Rate
Controls the speed with which the tremolo modulates the volume of the signal, slow settings will give a subtle effect whereas fast settings will sound more radical. Mix
This controls how much of the tremolo signal is fed out to the output. If set low then the signal will consist mostly of the clean signal and will be very subtle. If it is set to maximum, then the output signal will be mostly or totally the tremoloed signal and will sound quite radical.

 

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source: playrecord.net

 

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