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MOTU Digital Performer 5.1 (Mac)
Nov 1, 2006 12:00 PM, By Mike Levine
FIG. 1: Digital
Performer 5.1 includes a suite of virtual instruments and a bevy of useful
new features.
When MOTU previewed Digital Performer 5 at
Winter NAMM this year, most of the buzz was about its new suite of six virtual
instruments. Although these instruments are the sexiest additions, everyday
users of DP may find productivity enhancements like Track Folders, new editing
tools, new video-scoring features, the Meter Bridge, and improved click and
count-off options to be even more significant.
I installed DP 5.1 (see Fig. 1) on
my dual-processor 2 GHz Power Mac G5. My audio interface was a MOTU 828mkII. As
usual with DP, installation was a breeze. Version 5.1 is a Universal Binary
release, so it will run on both Intel and PowerPC-based Macs. The update to 5.1
is free for those running DP 5 or 5.01, and the optimizations in it are the same
for both Intel and PowerPC machines.
This review will focus on what's new in DP
5. To find out about previously released features, go to
www.emusician.com. (DP's
Pitch Automation feature was added in version 4.6, after EM's last review of the
program. See
Web
Clips 1 and 2 for coverage of Pitch Automation and examples of it in
action.)
Six-Pack
DP 5's suite of six soft instruments gives
users access to a range of synthesized and sampled sounds (see
Web
Clip 3) and makes DP more self-contained. Clearly, these instruments
were added, at least in part, in an effort to keep up with archrival Apple Logic
Pro and its formidable instrument collection. Kudos to MOTU for adding the
instruments without raising DP's price.
As a whole, the DP 5 instruments sound
good and are extremely easy to program. Disappointingly, though, most have only
a small selection of presets. (According to MOTU, additional user presets should
be available as a free download from the company's Web site by the time you read
this.) Here is an overview of the new instruments:
Bassline
This simple analog-modeling,
single-oscillator, monophonic synth successfully delivers dance-music bass
tones.
Sounds are based on either a square wave
or a sawtooth wave, and the Waveform knob lets you choose one, the other, or any
combination in between. Dial in a little of the Detune control, and you get a
wide stereo spread. You can edit the Filter, Filter Modulation, Amplifier
Modulation, and Amplifier sections (the last features Volume and Overdrive
controls).
Model 12
This drum module is the most fully
featured of the six instruments. It comes with a substantial library of electric
and acoustic drum and percussion samples. You can also load and save your own
samples.
Each instantiation of the plug-in can hold
up to 12 samples. You can tweak a sample's Start, Volume, Pan, and Stretch
(time-stretch) parameters. An adjustable filter can be assigned to each sample.
You can alter a sample's tuning, using either standard pitch-shifting (akin to
playing the sample from a lower note) or MOTU's PureDSP processing, which is
formant corrected and doesn't change the timbre as much.
The output defaults to DP's main stereo
out. However, you can route individual samples through one of the plug-in's two
sends to an aux track for separate processing a very useful feature.
FIG. 2: Modulo
offers two oscillators and plenty of modulation options.
Modulo
A 2-oscillator synth that offers crisp and
complex digital tones, Modulo (see Fig. 2) is reminiscent of MOTU's MX4
synth. Easy-to-use graphical controls make changing envelopes (amplifier,
filter, and modulation) and filters (lowpass, bandpass, and highpass) a breeze,
and you get a whopping 58 waveforms to choose from.
Modulation options abound; you can use
Modulo's two LFOs, the Mod Wheel, the modulation envelope, and Velocity. Mono,
Legato, and Poly modes (up to 16 voices) are offered. All six of DP's
instruments are MIDI controlled, but Modulo is the only one with a MIDI Learn
feature, which lets you assign external MIDI controllers to its parameters.
The scarcity of presets is particularly
noticeable in Modulo. A synth capable of producing such a range of tones should
have a lot more than 21 presets. According to MOTU, the new presets it's
planning to post to its site will include a good selection for Modulo.
FIG. 3:
Nanosampler makes it easy to add a MIDI-triggered sample to your project.
Nanosampler
This instrument (see Fig. 3) lets
you quickly and easily load in a sample, edit it (it offers envelope, filter,
LFO, pitch, loop start/end, and crossfade parameters), and trigger it from any
note on your MIDI controller.
Perhaps its coolest feature is that you
can drag-and-drop a sample out of a Finder window right into its display, and
it's instantly loaded and ready. Because it can't play back multisamples,
Nanosampler's usefulness is limited. It does come with some presets featuring
sampled instruments like basses and vibes that sound decent with a single sample
stretched across their range. I see it being most useful when you want to insert
a sound into a sequence and experiment with its pitch, or trigger a particular
sound from a MIDI note.
Polysynth
This synth was designed to sound similar
to analog synths from the '80s such as the Roland Juno 106. Its DCO (digitally
controlled oscillator) section gives you a range of waveforms that you can mix
and match. You also get Detune and Noise sliders; LFO, Filter, and ADSR envelope
controls; and two effects: Chorus and Distortion (which is really sensitive and
adds a lot of volume to the sound). Although Polysynth doesn't produce a
particularly wide range of tones, it's warm sounding and quite usable.
FIG. 4: Proton
gives you easy-to-program FM synth sounds.
Proton
This 2-operator FM synth has a
cool-looking blue-and-white interface (see Fig. 4), easy-to-use graphical
envelope controls, and a clean sound. You control the level of the Modulator and
the Carrier and the amount of frequency modulation (FM). Other parameters
include Glide, Velocity, Detune, FM LFO Rate and Amount, Vibrato Rate and
Amount, Volume, Transpose, Polyphony, and Bend (range).
You have to be careful when programming
Proton, because extreme settings can lead to harsh sounds. But it's capable of
producing a range of tones, including the mellow electric-piano-like sounds that
FM synths are known for.
Overall, DP 5 provides you with a wide
variety of instruments, but for the most part, they are not nearly as full-blown
or comprehensive as those bundled with Logic Pro. This appears to be due to a
difference in marketing strategy. That is, Apple includes its flagship
instruments in Logic Pro, and the product's higher price reflects this.
Conversely, MOTU sells its best instruments MX4, MachFive, and Ethno
Instrument separately but sells DP for a considerably lower price.
DP retails for about $200 less than Logic
Pro, and its street price is typically $400 to $500 lower, because Logic is
rarely discounted. Given that, users who can afford Logic could purchase DP and
still have a lot left over to buy some of MOTU's flagship instruments or
whatever third-party instruments best fit their situations.
To the Bridge
Beyond the instruments, the improvements
in DP 5 are significant. The program now has the best metering I've seen in any
digital audio sequencer, thanks to its flexible new Meter Bridge display. You
can open and view it in the center section (the Main Body) of DP's Consolidated
window or pop it out and place it elsewhere (like in a separate monitor) and
easily configure it to show any combination of Inputs, Outputs, Buses, Audio
Bundles, Tracks, or Instruments.
You can also adjust the height and width
of the meters and their scale. In past versions of DP, you needed to use the
rather small Audio Monitor window to observe input levels. With the Meter
Bridge, you can set up a much larger display a real boon during tracking. When
a signal clips, the corresponding channel on the Meter Bridge turns red and
stays that way for several seconds.
FIG. 5: The new
Track Folders let you contain and show or hide groups of tracks, reducing
clutter in DPs edit and mix windows.
Know When to Fold 'Em
Many digital audio sequencers offer track
folders to contain and organize a project's tracks. DP 5's introduction of such
a feature is a welcome development.
Once created, DP's Track Folders (see
Fig. 5) are visible in the tracklists of any window that shows multiple
tracks. This even includes the Mixer window, in which the folders are handy for
showing and hiding particular groups of instruments or vocals. Getting started
is easy: go to the Track Folders entry in the Project menu, from which you can
choose to create (or delete) a Track Folder either an empty one or one
containing tracks you've selected.
You can add tracks to an existing folder
by dragging-and-dropping them into folders in the Tracks and Sequence windows.
If you don't carefully aim the track for the lower part of the folder before
releasing the mouse (which isn't mentioned in DP's generally excellent
documentation), it will end up above or below the folder instead. The task is
easier to accomplish in the Sequence window, where you can also drag a track
both vertically and horizontally to move it in and out of a folder.
Once inside a folder, the tracks can be
easily shown or hidden using a show/hide triangle just like in Mac OS X's folder
windows. The Track Folders themselves can be named and given a color. Inside the
Track Overview in the Tracks window or Sequence Editor, a closed Track Folder
appears as only an opaque gray line, with no indication as to where in it the
MIDI or audio data (or both) resides.
When a Track Folder is closed, the data
inside it can still be edited using DP's time-range selections. However, the
folders cannot be cut up and edited graphically, as they can in Steinberg Cubase.
All Keyed Up
If you travel with DP in your laptop,
you'll appreciate the new and well-thought-out MIDI Keys feature. Available from
the Studio menu (or by pressing Command + Shift + K), it allows you to use your
QWERTY keyboard as a small but functional MIDI keyboard. The MIDI Keys keyboard
maps MIDI notes to 18 computer keys in a logical manner and lets you switch
octaves at will.
The keys are not Velocity sensitive, but
you can switch the keyboard between seven different preset Velocity levels and
increment or decrement those levels with the Comma and Period keys. There are
keys for applying Pitch Bend and Modulation, and the Tab and Backslash keys give
you a virtual Damper pedal.
Take a Bite
The new Bite Volume and Bite Gain
parameters provide additional flexibility for level adjustments. Bite Volume is
like volume automation within a specific Soundbite (piece of audio). You can
draw automation into it with the Pencil tool or one of DP's other drawing tools.
If you move the Soundbite somewhere else, its automation goes with it.
The Bite Gain parameter governs the
overall level of a Soundbite. You can change the Bite Gain from the Audio menu,
but the fastest way is to assign it a key command in the Commands window. The
Bite Volume and Gain submenu in the Audio menu lets you trigger such actions as
clearing the volume or adding or subtracting 5 dB from a selected Soundbite.
Instant MIDI
The Add Instrument Track feature, which is
found in the Project menu, makes adding virtual instruments to your projects
much easier. In prior versions of DP, you had to separately add both the
instrument and a MIDI track. Now you simply go to Project Add Track Instrument
Track Add Instruments, and you're presented with a dialog box asking how many
Instrument Tracks you want to add and how many tracks per Instrument, and
offering a drop-down menu to select an Instrument.
Another useful addition, which applies to
all audio tracks, is the Enable/Disable function; it lets you turn a track and
its associated plug-ins on and off. In the Tracks window, a new column labeled
ENA has a blue circle that designates that it's an active track. Clicking on the
circle turns it gray, signifying that it's been disabled; it won't play back or
use up any CPU resources. The ENA column replaces the audio Voice column from
previous versions, as DP 5 now handles all audio-track resource allocation
automatically.
Slippin' and Slidin'
In the audio-editing department, DP 5
vaults past its competition with the addition of several new editing tools. The
Trim tool lets you click within a Soundbite and instantly lop off everything
that's either to the left or right of it (within that Soundbite).
The Roll tool allows you to slide back and
forth to find the right edit point at the junction of two abutting Soundbites.
It can be particularly useful for setting the edit point to a zero-crossing. The
two Soundbites must be right up against each other, though, or the tool won't
engage.
The Slip tool lets you slide the contents
of a previously shortened Soundbite, leaving its start point and length
unchanged. Dragging right or left slides the Soundbite's content horizontally.
Whatever part of the Soundbite is uncovered when you are done dragging is what
will be audible.
The Slide tool also works only on a
shortened Soundbite. Dragging left or right moves the start and end points
equally, keeping the length the same but changing the section of the Soundbite
that's uncovered and audible.
Listen Up
Another significant addition is the new
audio-input monitoring scheme. You'll find a new Monitor icon on every audio
track in the Tracks, Sequence, and Mixer windows. Clicking on it arms the track
for monitoring. You can choose from one of the four new monitoring modes
available in the Audio Patch Thru menu.
The Off mode allows no input audio to be
heard. The Input Only mode lets you hear your input signal, but not any audio
previously recorded on that track. Auto mode lets you hear disk audio before and
after a punch-in/out region, and the input during the punch. Blend mode lets you
always hear both the input source and the disk audio.
MOTU has enhanced DP's click and count-off
features. You can now save custom clicks that can automatically be applied to
specified meters and tempos. You can also choose different types of count-offs
(for instance, two quarter notes followed by four eighth notes) from a selection
of presets or program your own.
Picture This
DP has always been one of the leading
sequencers in the realm of audio for picture. Those who work in that world will
appreciate DP 5's addition of Streamers, Punches, and Flutters, which are visual
cues that can be directly displayed in the Movie window or applied to external
video using third-party hardware devices. These features were formerly only
available using external hardware and obscure MIDI programming. They make it
easier to cue live talent when working with picture.
Other new-feature highlights include the
ability to control transport in the Waveform editor, and improved marker
creation and naming.
Upgraded Value
Digital Performer 5.1 is a significant upgrade over DP 4.6. The instruments and
the other new features have appreciably expanded its capabilities. If you're
already a DP user, moving to version 5.1 is a no-brainer. If you're considering
purchasing a sequencer or switching from a competitor, you're sure to find DP's
combination of features, power, price, and ease of use to be quite compelling.
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